A pebble is cast into the Hearth of the Hearth. A shadow uncloaked.
The fabrics of that which once wasn’t, became.
An unshaped, tattered thing is formulated. Frozen like a knot, waiting to be untied.
Nothingness races effortlessly over the astral plane. Each new foggy biome dawns, as if a boundless entity breathes existence into the eon (new word: meaning “dimension”).
Space forms boundaries, matter forms shape, and time forms a pulse.
Three incarnations of existence destined to create life.
The newly formed crystals are ejected. The first, controlling space, lands in the South-West. The second, controlling matter, lands in the far North-West. And the most powerful, controlling time, shoots straight up like a bullet and falls back into the Heart of the Hearth.
Vosher is breathed into being.
Before the first pebble was cast, and before the moon of Vosher shone above the glistening pools of Neo-tep, a timeless, shapeless creature shifted in the nothingness. And when Vosher-0 came into ideas of existence, this power set out to stabilize all three crystals, creating the world. It succeeded in stabilizing the time and space crystal, and took on its physical form; Myra, a simple girl with brown hair and freckles.
But power, like water, seeks a crack. In secret, an evil power is rising. A great evil lord, liquefied darkness, was seeping into the matter crystal, and corrupting it from its roots. By the time she reached it, it was overcome by evil, too much for her to handle.
From this point forward, the stabilization crystals became great fighting assets; if good or evil possessed two of the three, they had dominance in warfare. For if war was waged, those who had power over them could simply unstabilize them, sending the other into complete chaos.
Evil tried to strangle Myra at all costs. But it failed in doing so, as it had not yet taken physical form.
And thus, two powers form; never allied, never sleeping.
Here ends the beginning of the great lore and history of Vosher.
Continue to the Timeline of History here!